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Here are my projects!

Docs

Documents

Game Design Document of a Free-To-Play using the licence of Titan Quest called Titan Quest F2P.

Analysis of a Free-To-Play, Marvel Contest Of Champion, mobile game.

Analysis of the First-Time User Experience of Tekken, mobile game.

Analysis of the Monetization of Tekken, mobile game.

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Born to jump

  • Arcade game

  • Embody a crazy old man and control his body part

  • Pass through cibles without touching anything

 

Made with Unity in 3 days during the Ludum Dare 2018.

I worked as a Game Designer & Programmer.

Personal

Personal projects

Wave Warriors

  • Two player versus game

  • Hit a wave to send it in your opponent side

  • Protect your goal

  • Anticipate the crazy trajectory of the wave

  • Become the wave Warrior

Made with Unity in 2 days during the Global Game Jam 2018.

I worked as a Game Designer & Programmer.

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School

School projects

Crash's depth

  • Demolition derby game

  • Multiplayer local

  • Control a ship

  • Strike your opponents and destroy them

Made with Unity in 30 days.

I worked as a Game Designer & Programmer.

Crackling gears

  • Runner game

  • 3 local players on a ship

  • Choose to play as the pilot, the mechanician or the drone

 

Made with Unreal Engine in 14 days.

I worked as a Game Designer & Programmer.

Unchained

  • Boss rush game

  • Action & Adventure

  • Play a slave and use your chains to fight titans

 

Made with Unity in 2 months.

I worked as a Game Designer & Programmer.

Drifter 2000

  • Arcade game

  • Control a trailer car

  • Hit as many people as possible

 

Made with UE4 in 5 days.

I worked as a Game Designer & Programmer.

Get a chair

  • Party game

  • 4 local players maximum

  • Try to sit on a chair before the music stops

  • Fight other players to steal their chair

  • Take quickly the control of a player if you lose first

Made with Unity in 3 days.

I worked as a Game Designer & Level Designer.

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Merci ! Message envoyé.

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