top of page

The game

  • Boss rush game

  • Action & Adventure

  • Play a slave and use your chains to fight titans

detonney_concept_perso.png

Intentions

  • Dynamic

  • Immersive

  • Historic

  • Gigantic

Image1.png

Challenge

  • Swing feature

  • Development in 6 months

  • Present the project & the prototype to juries

Image2.png

My work

  • Game Design (brainstorm)

  • Programming

  • Integrate assets
  • Set up the project on Git (versioning)

My resume

Image3.png

This project is the project we must present to juries for our last year in Aries.

Some features and the level design could change because we get advice from teachers all along the year.

We started the project in the middle of our second year, and to be honest it was a little chaotic. There were some problems in the team between some members and that affected a lot our production & motivation. We also got some problems with our features because it is really hard to develop a chain physics and i was alone as Programmer.

However, at the begin of this year, we met our training director and we discussed about what happened last year and how we can improve that. So we decided to change one member of the team and now it is really good. We also got 3 new members, 1 as Game Designer & Programmer and 2 as Game Artists.

The fact that last year was so bad encouraged us to do not have the same mood in the team and we started this project totally differently.

At this day, our team is happy, motivated and ambitious. I'm very proud of us and step by step we reach our objectives.

You can see below the video we made with the prototype of the end of the second year.

The crew

Game Designer

Gabriel GIRARD

Guillaume ADAM

Ewann ROUX

Merwan HAMMARLEBIOD

Kristofer TATÉOSSIAN

Game Artist

Coralie DEFARGE

Ouadi HUARD

Ricardo ACCIOLY

Jules SORNAY

 

 

© 2016 - 2019 - Kristofer Tatéossian - Tous droits réservés - Les différents contenus de ce site ne sont pas libre de droits.

bottom of page