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The game
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Boss rush game
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Action & Adventure
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Play a slave and use your chains to fight titans

Intentions
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Dynamic
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Immersive
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Historic
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Gigantic

Challenge
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Swing feature
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Development in 6 months
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Present the project & the prototype to juries

My work
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Game Design (brainstorm)
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Programming
- Integrate assets
- Set up the project on Git (versioning)
My resume

This project is the project we must present to juries for our last year in Aries.
Some features and the level design could change because we get advice from teachers all along the year.
We started the project in the middle of our second year, and to be honest it was a little chaotic. There were some problems in the team between some members and that affected a lot our production & motivation. We also got some problems with our features because it is really hard to develop a chain physics and i was alone as Programmer.
However, at the begin of this year, we met our training director and we discussed about what happened last year and how we can improve that. So we decided to change one member of the team and now it is really good. We also got 3 new members, 1 as Game Designer & Programmer and 2 as Game Artists.
The fact that last year was so bad encouraged us to do not have the same mood in the team and we started this project totally differently.
At this day, our team is happy, motivated and ambitious. I'm very proud of us and step by step we reach our objectives.
You can see below the video we made with the prototype of the end of the second year.
The crew
Game Designer
Gabriel GIRARD
Guillaume ADAM
Ewann ROUX
Merwan HAMMARLEBIOD
Kristofer TATÉOSSIAN
Game Artist
Coralie DEFARGE
Ouadi HUARD
Ricardo ACCIOLY
Jules SORNAY
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