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The game
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Arcade game
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Control a trailer car
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Hit as many people as possible

Intentions
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Arcade
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Fun
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Dynamic

Challenge
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Developed on UE4 in 1 week
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Make slowdown & IA

My work
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Game Design (brainstorm)
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Programming (Slowdown, IA)
- Integrate assets
- QA tester

My resume
On this project we were 4 Game Designers including 2 Programmers and 3 Game Artists.
The project was not too difficult to realize, we learned a lot by following some tutorials on Youtube.
The biggest problem I had was about the IA of the enemy. The problem was, we can simulate physics on them if they are moving so if the vehicle hit them, it's like hit a wall.
After some research I figure out how to do this by cheating a little. When enemies were too close to the car, I disable their movement and simulate physic on their body. That works pretty good.
It was a funny project and it's cool to play it and use our turbo to hit enemies.,
The crew
Game Designer
Gabriel GIRARD
Maxime BOUGNOUX
Etienne LAGARDE
Kristofer TATÉOSSIAN
Game Artist
Sarah GIRARDOT
Pauline CHOMMANIVONG
Ricardo ACCIOLY
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