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The game

  • Party game

  • 2 to 4 local players

  • Try to sit on a chair before the music stops

  • Fight other players to steal their chair

  • Take quickly the control of a player if you lose first

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Intentions

  • Versus

  • Fun

  • Dynamic

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Challenge

  • Developed on Unity in 3 days

  • 0 Game Artist

  • MagicaVoxel

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My work

  • Game Design (brainstorm)

  • Level Design (4 levels)

  • QA tester
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My resume

On this project we were 5 Game Designers including 3 Programmers, 1 Level Designer & 1 Sound Designer.

Due to the fact that we were 3 Programmers, I switch to Level Designer because I do it rarely.

It was very funny to develop, after 2 days we started to playtest our game. It was a lot of fun.

So, in this project, I did not learn a lot but it was really cool to do this and play as 4.

The crew

Game Designer

Michaël COSSU

Romain PAJOT

Allan ARNAUDIN

Kristofer TATÉOSSIAN

Baudoin GUIOT DESVARENNE

 

© 2016 - 2019 - Kristofer Tatéossian - Tous droits réservés - Les différents contenus de ce site ne sont pas libre de droits.

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