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The game

  • Runner game

  • 3 local players on a ship

  • Choose which role to play between 3 roles

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Intentions

  • Dynamic

  • Depending of others

  • Cooperation

  • Under pressure

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Challenge

  • Develop on UE4

  • To develop in 14 days

  • Adapt ideas from game artists
     

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My work

  • Game Design (brainstorm)

  • Programming

  • Integrate assets
  • QA tester
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My resume

In this project, it was the Game Artists who decided what would be the game. Us, Game Designer, we must adapt their ideas and develop the game.

On my side, we were 3 Programmers. Each Programmers needed to look tutorials on Youtube because we don't really use a lot UE4, we prefer Unity (and C#).

Sometimes it was hard on UE4 because we were a little lost with the blueprint but after some days on it, it was better and we reached our objectives.

It was a funny project and the playtests were really fun. It was a little hard during the run at the begin because we need to communicate a lot on what we are doing if we don't want to crash.

It was a good experience on UE4 and i've learned how to use blueprint.

The crew

Game Designer

Romane SALOMON

Cloé CONDAMIN

Allan ARNAUDIN

Rémi MANGIN

Kristofer TATÉOSSIAN

Game Artist

Alexandre JANOT

Ricardo ACCIOLY

Méline GIMENEZ

Joris SANCHEZ

Bob POLITO

 

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